MID ÇÁ·ÎÇÊ

Uses of Class
javax.microedition.lcdui.game.Layer

Packages that use Layer
javax.microedition.lcdui.game Game API ÆÐŰÁö´Â ¹«¼± ÀåÄ¡¿¡¼­ dzºÎÇÑ °ÔÀÓ ³»¿ëÀ» °³¹ßÇÒ ¼ö ÀÖ°Ô ÇØÁÖ´Â ÀÏ·ÃÀÇ Å¬·¡½º¸¦ Á¦°øÇÕ´Ï´Ù.  
 

Uses of Layer in javax.microedition.lcdui.game
 

Subclasses of Layer in javax.microedition.lcdui.game
 class Sprite
          Sprite´Â Image¿¡ ÀúÀåµÇ¾î ÀÖ´Â ¿©·¯ ÇÁ·¹ÀÓ Áß Çϳª¸¦ »ç¿ëÇÏ¿© ·»´õ¸µÇÒ ¼ö ÀÖ´Â ±âº» ½Ã°¢Àû ¿ä¼ÒÀÔ´Ï´Ù.
 class TiledLayer
          TiledLayer´Â ŸÀÏ À̹ÌÁö ÁýÇÕÀ¸·Î ä¿ï ¼ö ÀÖ´Â ¼¿ÀÇ °ÝÀÚ·Î ±¸¼ºµÈ ½Ã°¢Àû ¿ä¼ÒÀÔ´Ï´Ù.
 

Methods in javax.microedition.lcdui.game that return Layer
 Layer LayerManager.getLayerAt(int index)
          ÁöÁ¤µÈ »öÀÎÀÇ Layer¸¦ °¡Á®¿É´Ï´Ù.
 

Methods in javax.microedition.lcdui.game with parameters of type Layer
 void LayerManager.append(Layer l)
          Layer¸¦ LayerManager¿¡ Ãß°¡ÇÕ´Ï´Ù.
 void LayerManager.insert(Layer l, int index)
          ÀÌ LayerManagerÀÇ ÁöÁ¤µÈ »öÀο¡ »õ Layer¸¦ »ðÀÔÇÕ´Ï´Ù.
 void LayerManager.remove(Layer l)
          ÀÌ LayerManager¿¡¼­ ÁöÁ¤µÈ Layer¸¦ Á¦°ÅÇÕ´Ï´Ù.
 


MID ÇÁ·ÎÇÊ

ÀǰßÀ̳ª Á¦¾È »çÇ× º¸³»±â MID ÇÁ·ÎÇÊ »ç¾ç ¹öÀü 2.0
Java´Â ¹Ì±¹ ¹× ´Ù¸¥ ±¹°¡¿¡¼­ Sun Microsystems, Inc.ÀÇ »óÇ¥ ¶Ç´Â µî·Ï »óÇ¥ÀÔ´Ï´Ù. Copyright 1993-2002 Sun Microsystems, Inc. 901 San Antonio Road, Palo Alto, California, 94303, U.S.A. ¸ðµç ±Ç¸®´Â ÀúÀÛ±ÇÀÚÀÇ ¼ÒÀ¯ÀÔ´Ï´Ù.